Defense Turret

defense turret

The defense turret blasts hostile mobs and, optionally, players with a laser. By default, turrets only target hostile mobs within its firing range, prioritizing the closer ones. However, it can be given a code to attack players as well.

Defense turret attacking its target

With eighteen health points and eight damage per hit, turrets are a stronger but immobile alternative to drones. Like drones, turrets slowly regenerate health over time.

Encoding

Turrets can optionally be given a code using the encoder. Turrets given a code will attack other drones, turrets, and players with a non-matching code. A player's "code" is simply that of their last held keycard. Once approved, an entity will not be targeted again until their approval expires, even if they hold a non-matching keycard.

Crafting

Recipe for the defense turret

History

Version Changes
R1 • Added turrets
R2 • Buffed firing range
• Lowered reload time
• Made recipe less expensive
R3 • Can now be placed on all sides of a block
• Can now visually rotate around two axes
• Added new sounds and a dedicated laser model
• Reduced recipe cost to be more in line with drones